The concept art comes really close to what the game is like. |
Generation Zero is a game developed in Sweden and takes place in the same country during the 80s. The premise being that you are among a group of teenagers coming back from a trip to an outer island only to discover that the local population is gone due to extermination by rouge military robots. The game has a unique setting that allows for a little more fun when exploring, and it has a fun premise that provides for some interesting combat.
The game is not without it's faults, though. The game feels far too empty, with the looting being pretty bland for the most part, there's also not enough survivors to interact with, nor enough remnants of people to explore. It makes for a very uneven feeling while exploring the world, with there being all sorts of interesting places and architecture to see from afar, but then it feels like a bit of a let down once you get there to find it's mostly generic when you are actually exploring inside it.
See? The screenshot is pretty close. |
This isn't the only issue, as the landmass you inhabit is massive, but can be a bit frustrating as there are no powered vehicles to use, and the game kind of devolves into a walking simulator at times. There are bicycles you can use, but they feel pretty unpolished and buggy, and seem like more trouble than they are worth. There is an in-game explanation for this, but still it feels flimsy. Some of the player gear seems to be pretty unbalanced and a bit underwhelming, such as the gas mask not actually giving you full protection from gas at all.
To be frank, it seems the game may have either been rushed so that it doesn't include features initially planned, or that there were technical hurdles in which they couldn't implement more into the game. To me, it would have been good to have the world be populated with more human NPCs both friendly and enemies to interact with as well as the numerous death robots.
Despite this though, there are some great aspect to the gameplay. It's meant to be a drop-in cooperative PvE experience more than anything. As I mentioned before, the combat and guns are enjoyable, with a good customization and quality system, all sorts of player customization and armor, a decent story, and I do find the setting and scenery to be utterly enjoyable. Since launch, they have also added a good number of DLCs, that add a larger variety of weapons as well as expanding the crafting system, as well as the feature of base-building. So far, I say it's certainly far from being a perfect game, but that's also what gives it some of it's charm. Overall, it if you can get all the DLC with the game while it's on sale, it might be worth it to you, as you can certainly do worse.
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